Grasshopper duplicate, On the spline,The Grasshopper prime 1.3-1.4

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Duplicating the grasshopper file, I found really interesting the crossmatching, how to select with list different items and branch them in a different way and the option cluster.

The only thing that I didn’t understand is how to make wires disappear.

In the reading on the spline  I found interesting how terms like spline and loft had been used since a long time ago and had transform its meaning to be used in the computer modern language.

I found interesting to think about how curves had been used since the past like bowls, bows to hunt,boats, french curves and in the aero space industry, having an evolution threw time.

Was really interesting to understand how the mathematical manipulation of the curve started, and how the use of variables started an important part in design, generating the computational curve.

Is interesting to learn how this curves that we use in different programs, for example the Bézier on Illustrator were generated.

I found interesting how programs had evolve and how we can see it in animated movies, also I found interesting the idea of how thanks to this programs there is practically not a geometry that cannot be achieved.

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The Grasshopper Prime 1.3-1.4 reading helped me to understand better vectors, to understand tractors and how the value changes the relationship with the geometry.

Also I found interesting how the tractors morf geometry, how different lines and geometries are constructed mathematically.

I start to understand the structure of grasshopper and without having the rhino file telling me what is happening I can start imaging how what is happening in grasshopper looks like.

I found really interesting the commands from Display color HSL, and the difference between nurbs, Interpolate, Kinky curves and polylines .

I found really interesting how to generate different patterns working with lists.

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